Re: Nintendo D.S
Microsoft quite simply had to undercut the PS2 due to the massive range of games already out there for PS(1 and 2). At launch it was said that they were losing $100 a console to try and get a market share working on the royalties people pay on games to claw back money. A bit like mobiles in that the phones are heavily subsidised on the back of call charges. It was simple economics that Sony had an established customer base with a backwards compatible product. Microsoft were walking like a virgin into a new environment.
I'm not a console person and have never used a PS2 or XBox so can't comment on the technical aspects of them against each other.
Healthy competition is what drives technology to advance at the breakneck speed it does. All good for the end users, sometimes not so good for the bottom line of a companies accounts.
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